This is full of awesome ideas, somewhat shackled by trying to fit them all into conflict vs mistake theory. Power and persuasion are many-dimensional on both timeframe and application, and a binary classification is useful only for a very coarse tactical choice.
It’s an interesting experiment to apply the classification to animals. If you think conflict vs mistake is about judgement and acceptance, you’ll apply mistake theory to animals and forgive them because they know no better. If you think it’s about tactics to improve things, you’ll apply conflict theory and behaviorally condition them (or physically restrain) to do what you prefer. Or maybe it’s just obvious that mistake theory applies to dogs and conflict theory to cats.
somewhat shackled by trying to fit them all into conflict vs mistake theory
:D Yeah, fair point, I just realised I don’t link this at all with my earlier post/comment in which I frame conflict theories as strategies for 0-sum games vs mistake theories as strategies for positive-sum games.
My historical trajectory is a story about ehhh… entities playing ever larger(in dimensions of spacetime, energy used, information contained whatever, number of entities involved, diversity of the entities involved) positive sum games. While not becoming a single clonal thing. I wonder if that statement holds up if I try to formalize it. I think that’s a thought that’s been bounced around my head ever since I read https://www.quantamagazine.org/a-new-thermodynamics-theory-of-the-origin-of-life-20140122/
I didn’t even think about power and persuasion actually, which now seems very odd. I guess I was thinking in terms of utility outcomes, not the means by which you get to those outcomes.
This is full of awesome ideas, somewhat shackled by trying to fit them all into conflict vs mistake theory. Power and persuasion are many-dimensional on both timeframe and application, and a binary classification is useful only for a very coarse tactical choice.
It’s an interesting experiment to apply the classification to animals. If you think conflict vs mistake is about judgement and acceptance, you’ll apply mistake theory to animals and forgive them because they know no better. If you think it’s about tactics to improve things, you’ll apply conflict theory and behaviorally condition them (or physically restrain) to do what you prefer. Or maybe it’s just obvious that mistake theory applies to dogs and conflict theory to cats.
:D Yeah, fair point, I just realised I don’t link this at all with my earlier post/comment in which I frame conflict theories as strategies for 0-sum games vs mistake theories as strategies for positive-sum games.
My historical trajectory is a story about ehhh… entities playing ever larger(in dimensions of spacetime, energy used, information contained whatever, number of entities involved, diversity of the entities involved) positive sum games. While not becoming a single clonal thing. I wonder if that statement holds up if I try to formalize it. I think that’s a thought that’s been bounced around my head ever since I read https://www.quantamagazine.org/a-new-thermodynamics-theory-of-the-origin-of-life-20140122/
I didn’t even think about power and persuasion actually, which now seems very odd. I guess I was thinking in terms of utility outcomes, not the means by which you get to those outcomes.