For online events, I want to try the following solution: add a text channel to the conversation.
Like, if you’re watching someone have a conversation, but you feel like interrupting to say something might derail them, instead you should be able to post a text thing. The text thing appears next to your character, lasts thirty seconds, and then fades away. If people feel your thing is valuable, they can react to it and make it a part of the conversation; if they don’t feel it’s valuable, they can ignore it.
Yeah, I do think having explicit secondary channels of communication can help a bit. A lot of the current platforms I know of hide the chat a fair amount such that it’s kinda hard to notice, but that’s an arbitrary design choice that could be changed.
For online events, I want to try the following solution: add a text channel to the conversation.
Like, if you’re watching someone have a conversation, but you feel like interrupting to say something might derail them, instead you should be able to post a text thing. The text thing appears next to your character, lasts thirty seconds, and then fades away. If people feel your thing is valuable, they can react to it and make it a part of the conversation; if they don’t feel it’s valuable, they can ignore it.
Yeah, I do think having explicit secondary channels of communication can help a bit. A lot of the current platforms I know of hide the chat a fair amount such that it’s kinda hard to notice, but that’s an arbitrary design choice that could be changed.