Well, in the software you simply don’t implement the correspondence between mathematical abstractions that you rely on to build software (the equations, real valued numbers) and implementation (electrons in the memory, pixels on display, etc). There’s no point in that. If you do you encounter other issues, like wireheading.
The screen is a part of the real world.
Well, in the software you simply don’t implement the correspondence between mathematical abstractions that you rely on to build software (the equations, real valued numbers) and implementation (electrons in the memory, pixels on display, etc). There’s no point in that. If you do you encounter other issues, like wireheading.