The anthropologist Mary Douglas covers this meta-view you have more naively described with some great biographical gaming history.
Mary Douglas argues for cultural/personal choices in which perceptions of risk (to nature, to society) inform frameworks of action/agency. I would also argue that these choices when iterated in both economic messaging (charity/consumption/display) and in conversational argument (meetings/meals/water-cooler/parliament) create the world as we know it.
I came to her through Thought styles: Critical essays on good taste (1996) in about 2000.
Each choice by each of us is not an aggregate in this ‘structuralism’, I would prefer to describe it as a pool of negotiating compositional movement at the edge of chaos & order, the big game here is complexity and survival. It’s structural like a language, not like a chassis for a truck).
It’s a _lek_ we create by cooperating in order to compete on the same field (cities are mega-leks). Otherwise you will not enjoy winning starcraft, you will not enjoy complaining about what a rough deal you are getting. There is no game. There is no game in town. There is no town.
Complaining is a type of (meetings/meals/water-cooler/parliament). It’s part of the fun. It is where we build society, that extended phenotype that is the world. (Ideologues and narcissism always try to take the fun out of it, and make it about themselves, the only thing they can perceive. Why? because for narcs & psychopaths self=world, other people existing are a threat to that identity.
Neither the game-play nor the complaining then are dangerous or threatening, as it builds the world around us, but does requires a sense of safety in the lek. Narcissists and idealogue-emotional equivalents do not care about the safety, they feel none, and will take you down with them. (These are often called death-cults).
Further, some individuals are threatened by the lek safety itself. The safe place in which we conduct society/economy/arguments/games/marriages/buyer’sregret. While it is not always a conscious choice (they just say and do stuff to suit the moment of ‘narcissistic supply’) it will generally trend to push complexity away from the stable attractors of progress and safety towards the chaos of war an coercive control.
They will do this in all organisation and labels and cultures and religions/cults. Your job is to police them in your group, the Terrans, not to point them out in the other groups. That way lies useless ineffective paranoia and conspiracy-creating conspiracy theorising (as you give in the Starcraft example). Log in your own eye.
What types of individuals? Covert narcissists (50/50 split male/female) grandiose narcissists (80/20 male/female) and the latter hold the subset of psychopaths. (All psychopaths are narcissists.)
They will engage in choices that subsumed the safety of the lek into their own “godhood”. They never feel safe unless everyone else is a loser. And seen to be (as loyalist dupe or dead). They are individuals who make choices continually through the day without regard to the safety of the world/lek.
Some organisation/segments have been captured by these parasites. Which then go on to create laws which curiously favour the same behaviors. A healthy society knows how to police them.
Economics in any form, fabian, effective arseholes, marxists, weberian, austrian, hayekistians, while based on the choices made by individuals or their collectives, take no notice of the variety or complexity of psychological types, and while rational agent/actor has been criticised to death as a simplistic framework, there has been little work done to rationally exploring the diversity of human choice, it’s ‘structure’, and why we fail to police the narcissists in our midst who are parasites on the safety of the lek created by all of us, each and collectively both. It is our job to police them.
And no it is not a witch hunt. Witches do not exist.
[All logic is a prior.]
The anthropologist Mary Douglas covers this meta-view you have more naively described with some great biographical gaming history.
Mary Douglas argues for cultural/personal choices in which perceptions of risk (to nature, to society) inform frameworks of action/agency. I would also argue that these choices when iterated in both economic messaging (charity/consumption/display) and in conversational argument (meetings/meals/water-cooler/parliament) create the world as we know it.
https://en.wikipedia.org/wiki/Mary_Douglas
I came to her through Thought styles: Critical essays on good taste (1996) in about 2000.
Each choice by each of us is not an aggregate in this ‘structuralism’, I would prefer to describe it as a pool of negotiating compositional movement at the edge of chaos & order, the big game here is complexity and survival. It’s structural like a language, not like a chassis for a truck).
It’s a _lek_ we create by cooperating in order to compete on the same field (cities are mega-leks). Otherwise you will not enjoy winning starcraft, you will not enjoy complaining about what a rough deal you are getting. There is no game. There is no game in town. There is no town.
https://en.wikipedia.org/wiki/Lek_mating
Complaining is a type of (meetings/meals/water-cooler/parliament). It’s part of the fun. It is where we build society, that extended phenotype that is the world. (Ideologues and narcissism always try to take the fun out of it, and make it about themselves, the only thing they can perceive. Why? because for narcs & psychopaths self=world, other people existing are a threat to that identity.
https://en.wikipedia.org/wiki/The_Extended_Phenotype
Neither the game-play nor the complaining then are dangerous or threatening, as it builds the world around us, but does requires a sense of safety in the lek. Narcissists and idealogue-emotional equivalents do not care about the safety, they feel none, and will take you down with them. (These are often called death-cults).
Further, some individuals are threatened by the lek safety itself. The safe place in which we conduct society/economy/arguments/games/marriages/buyer’sregret. While it is not always a conscious choice (they just say and do stuff to suit the moment of ‘narcissistic supply’) it will generally trend to push complexity away from the stable attractors of progress and safety towards the chaos of war an coercive control.
They will do this in all organisation and labels and cultures and religions/cults. Your job is to police them in your group, the Terrans, not to point them out in the other groups. That way lies useless ineffective paranoia and conspiracy-creating conspiracy theorising (as you give in the Starcraft example). Log in your own eye.
What types of individuals? Covert narcissists (50/50 split male/female) grandiose narcissists (80/20 male/female) and the latter hold the subset of psychopaths. (All psychopaths are narcissists.)
They will engage in choices that subsumed the safety of the lek into their own “godhood”. They never feel safe unless everyone else is a loser. And seen to be (as loyalist dupe or dead). They are individuals who make choices continually through the day without regard to the safety of the world/lek.
Some organisation/segments have been captured by these parasites. Which then go on to create laws which curiously favour the same behaviors. A healthy society knows how to police them.
Economics in any form, fabian, effective arseholes, marxists, weberian, austrian, hayekistians, while based on the choices made by individuals or their collectives, take no notice of the variety or complexity of psychological types, and while rational agent/actor has been criticised to death as a simplistic framework, there has been little work done to rationally exploring the diversity of human choice, it’s ‘structure’, and why we fail to police the narcissists in our midst who are parasites on the safety of the lek created by all of us, each and collectively both. It is our job to police them.
And no it is not a witch hunt. Witches do not exist.