I’m working on a video game in which the player controls a horde of orcs and attempts to take over the world. The game is narrated, however, from the perspective of the humans who are being crushed. You get lots of opportunities to commit atrocities, of course.
As far as mechanics go, it’s simplified grand strategy tuned so that a typical game takes no more than a couple hours. Haven’t gone much beyond design writeups and figuring out my platform (Unity), but I’m only about five hours of actual work into the project.
My realistic goal for the game is for it to serve as a portfolio piece (I work as a game designer). My stretch goals are to get it into the IGF and/or release it on Steam/Desura/etc.
I’m working on a video game in which the player controls a horde of orcs and attempts to take over the world. The game is narrated, however, from the perspective of the humans who are being crushed. You get lots of opportunities to commit atrocities, of course.
As far as mechanics go, it’s simplified grand strategy tuned so that a typical game takes no more than a couple hours. Haven’t gone much beyond design writeups and figuring out my platform (Unity), but I’m only about five hours of actual work into the project.
My realistic goal for the game is for it to serve as a portfolio piece (I work as a game designer). My stretch goals are to get it into the IGF and/or release it on Steam/Desura/etc.
Did this ever come to fruition?
Hahahaha, nope.
I wish to hear more about this game, possibly offsite.