I recall some people in CHAI working on a minecraft AI that could help players do useful tasks the players wanted.
I think you’re probably talking about my work. This is more of a long-term vision; it isn’t doable (currently) at academic scales of compute. See also the “Advantages of BASALT” section of this post.
(Also I just generically default to Minecraft when I’m thinking of ML experiments that need to mimic some aspect of the real world, precisely because “the game getting played here is basically the same thing real life society is playing”.)
I think you’re probably talking about my work. This is more of a long-term vision; it isn’t doable (currently) at academic scales of compute. See also the “Advantages of BASALT” section of this post.
(Also I just generically default to Minecraft when I’m thinking of ML experiments that need to mimic some aspect of the real world, precisely because “the game getting played here is basically the same thing real life society is playing”.)