That entirely depends on your utility function / preferences; one could make general statements based on certain preferences that the vast majority of humans share in common, but that’s not specific to you, nor does it say anything about non-human preferences. I suppose one could find certain irresistible trends in agent preferences that are constrained by game theory, but those would be completely generic goals like “get more resources”, and probably wouldn’t satisfy the complex psychology of a human.
That entirely depends on your utility function / preferences; one could make general statements based on certain preferences that the vast majority of humans share in common, but that’s not specific to you, nor does it say anything about non-human preferences. I suppose one could find certain irresistible trends in agent preferences that are constrained by game theory, but those would be completely generic goals like “get more resources”, and probably wouldn’t satisfy the complex psychology of a human.