My point here is that any strategy which is stable to evolution (usually called an ESS) is a Nash equilibrium,
No, it isn’t. Where did you get the idea that it was?
EDIT: More specifically, the Nash Equilibrium in a one-shot or known-length game is not the same as an ESS in a version where the length of iterations is not known. If you think otherwise, put your “always defect” algorithm into an IPD contest and watch it lose miserably.
No, it isn’t. Where did you get the idea that it was?
EDIT: More specifically, the Nash Equilibrium in a one-shot or known-length game is not the same as an ESS in a version where the length of iterations is not known. If you think otherwise, put your “always defect” algorithm into an IPD contest and watch it lose miserably.