Many (probably most) games with character avatars do have defeat/death conditions, so I don’t see how this affects the probability in question.
So, if our God wants a persistent identity throughout the game
You’ve not listed this criterion in your sequence of conditional probabilities. It ought be something P(single persistent identity|ego, ent, sim, Earth) - and then we could debate P(chr0|single persistent identity, ego, ent, sim, Earth)
Also Jesus Christ wasn’t immortal either, the fact he died is part of the core points of Christianity.
Many (probably most) games with character avatars do have defeat/death conditions, so I don’t see how this affects the probability in question.
You’ve not listed this criterion in your sequence of conditional probabilities. It ought be something P(single persistent identity|ego, ent, sim, Earth) - and then we could debate P(chr0|single persistent identity, ego, ent, sim, Earth)
Also Jesus Christ wasn’t immortal either, the fact he died is part of the core points of Christianity.
″… I got better”