This all makes a lot of sense, I’m glad to hear you say it. I think that the option for ‘score voting style’ is quite good, we in fact were seriously considering doing something like that.
I really like the idea of producing a visualisation as the user makes their votes up. That sounds delightful.
I’d suggest scaling the SV votes so that their average euclidean norm is the same as that of the QV votes.
Yeah. As I understand is, this just means that you sum the squares of the SV and QV votes, then linearly scale all the votes of one such that these two numbers are equal to one another. And then you’ve got them on the same playing field. And this is a trivial bit of computation, so we can make it that if you’re voting in SV but then want to move to QV to change the weights a little, when you change we can automatically show you what the score looks like in QV (er, rounded, there’ll be tons of fractions by default).
If you did want a proportional method, I’d probably suggest something like E Pluribus Hugo with quadratically-scaled ballots behind the continuous part.
Instant Runoff seems to be optimising for outcomes about which the majority have consensus, which isn’t something I care as much about in this situation. That said I don’t fully understand how it would change the results.
As I understand is, this just means that you sum the squares of the SV and QV votes, then linearly scale all the votes of one such that these two numbers are equal to one another.
… such that the average for each of these numbers are equal, yes. I think that the way you said it, you’d be upscaling whichever group had fewer voters, but I’m pretty sure you didn’t mean that.
Instant Runoff seems to be optimising for outcomes about which the majority have consensus, which isn’t something I care as much about in this situation. That said I don’t fully understand how it would change the results.
E Pluribus Hugo, and more generally, proportional representation, have nothing to do with Instant Runoff, so I’m not sure what you’re saying here.
The Hugos use EPH for nominating finalists, then IRV to choose winners from among those finalists. Those are entirely separate steps. I was talking about the former, which has no IRV involved. I apologize for being unclear.
This all makes a lot of sense, I’m glad to hear you say it. I think that the option for ‘score voting style’ is quite good, we in fact were seriously considering doing something like that.
I really like the idea of producing a visualisation as the user makes their votes up. That sounds delightful.
Yeah. As I understand is, this just means that you sum the squares of the SV and QV votes, then linearly scale all the votes of one such that these two numbers are equal to one another. And then you’ve got them on the same playing field. And this is a trivial bit of computation, so we can make it that if you’re voting in SV but then want to move to QV to change the weights a little, when you change we can automatically show you what the score looks like in QV (er, rounded, there’ll be tons of fractions by default).
Instant Runoff seems to be optimising for outcomes about which the majority have consensus, which isn’t something I care as much about in this situation. That said I don’t fully understand how it would change the results.
… such that the average for each of these numbers are equal, yes. I think that the way you said it, you’d be upscaling whichever group had fewer voters, but I’m pretty sure you didn’t mean that.
E Pluribus Hugo, and more generally, proportional representation, have nothing to do with Instant Runoff, so I’m not sure what you’re saying here.
The second paragraph in the linked post says:
The Hugos use EPH for nominating finalists, then IRV to choose winners from among those finalists. Those are entirely separate steps. I was talking about the former, which has no IRV involved. I apologize for being unclear.