In the Mutant Game, the PasswordBots aren’t really on my team. Since it appears to them that the opponent started with 3, they will play 3 on every turn against everybody.
If the round index is always 0, that means the clone truce never ends and you have population dynamics based on which clones are getting 300-200 against which other clones. Not sure if it will be stable or not.
I suspected that my simulation strategy didn’t end up being all that useful, but I’m still curious what bots I managed to simulate at all. Presumably at least the PasswordBots. I guess I can find out when the code is released.
In the Mutant Game, the PasswordBots aren’t really on my team. Since it appears to them that the opponent started with 3, they will play 3 on every turn against everybody.
If the round index is always 0, that means the clone truce never ends and you have population dynamics based on which clones are getting 300-200 against which other clones. Not sure if it will be stable or not.
I suspected that my simulation strategy didn’t end up being all that useful, but I’m still curious what bots I managed to simulate at all. Presumably at least the PasswordBots. I guess I can find out when the code is released.