If you are simulated Clippy, then you indeed care about increasing the number of paperclips inside your simulated world. But your simulators might decide to shut off or alter your simulation, if you go about utterly reshaping it into paperclips. You’re only worried about higher levels of the simulation hierarchy here insofar as those levels might negatively (from your perspective) interfere with your simulated world.
If you are simulated Clippy, then you indeed care about increasing the number of paperclips inside your simulated world. But your simulators might decide to shut off or alter your simulation, if you go about utterly reshaping it into paperclips. You’re only worried about higher levels of the simulation hierarchy here insofar as those levels might negatively (from your perspective) interfere with your simulated world.