Getting up to speed on C++11 after 10 years of steering clear of C++, now that they finally came out with the standard. Writing a roguelike game from scratch in modern C++ and looking for ways to express complex game logic in as readable and maintainable code as possible using various tricks and idioms.
I still haven’t found the settings panel in my head that lets me switch the focus of obsessive tinkering into something other than game programming.
Getting up to speed on C++11 after 10 years of steering clear of C++, now that they finally came out with the standard. Writing a roguelike game from scratch in modern C++ and looking for ways to express complex game logic in as readable and maintainable code as possible using various tricks and idioms.
I still haven’t found the settings panel in my head that lets me switch the focus of obsessive tinkering into something other than game programming.