So if you want to say I can’t beat a UFAI at a game, you aren’t trying to tell me something about the UFAI—you are trying to tell me something about the game.
I like this line, and I agree with it. I’m not sure how much more difficult this becomes when the game we’re playing is to figure out what game we’re playing.
I realize that this is the point of your earlier box argument—to set in stone the rules of the game, and make sure that it’s one we can analyze. This, I think is a good idea, but I suspect most here (I’m not sure if I include myself) think that you still don’t know which game you’re playing with the AI.
I like this line, and I agree with it. I’m not sure how much more difficult this becomes when the game we’re playing is to figure out what game we’re playing.
I realize that this is the point of your earlier box argument—to set in stone the rules of the game, and make sure that it’s one we can analyze. This, I think is a good idea, but I suspect most here (I’m not sure if I include myself) think that you still don’t know which game you’re playing with the AI.
Hopefully, the UFAI doesn’t get to mess with us while we figure out which game to play.