Thanks but I see nearest unblocked as something more specific than just specification gaming. An example would be: your agent starts by specification-gaming in some way, you put in some constraint that prevents it from specification-gaming in that way, and then it starts specification-gaming in some new way.
Specification gaming in general, I think, is a cornucopia of such examples.
Thanks but I see nearest unblocked as something more specific than just specification gaming. An example would be: your agent starts by specification-gaming in some way, you put in some constraint that prevents it from specification-gaming in that way, and then it starts specification-gaming in some new way.