A friend gave me Kingdom http://www.lamemage.com/kingdom/ a few years ago, and I thought it was quite good for just this purpose. He used it for his kids; I’m planning on using it for mine and to generate stories for them.
I like that it is a roleplaying system in which mind modelling takes a high priority. It is story-driven, communication oriented, and based upon having a community. I really like it. Here are some examples of play. There are no dice.
A friend gave me Kingdom http://www.lamemage.com/kingdom/ a few years ago, and I thought it was quite good for just this purpose. He used it for his kids; I’m planning on using it for mine and to generate stories for them.
I like that it is a roleplaying system in which mind modelling takes a high priority. It is story-driven, communication oriented, and based upon having a community. I really like it. Here are some examples of play. There are no dice.
https://www.meetup.com/Story-Games-Seattle/messages/boards/thread/48963126
https://web.archive.org/web/20190212225741/https://plus.google.com/116492722966699295346/posts/1ci5W1FnAQw
https://rpggeek.com/thread/1259330/cactus-flats