I imagine a computer game, where different types of atoms are spheres of different color (maybe also size; at least H should be tiny), connected the way you described, also having the correct 3D structure, so you walk on them like astronaut.
Now there just needs to be something to do in that game, not sure what. I guess, if you can walk the atoms, so can some critters you need to kill, or perhaps there are some items to collect. Play the game a few times, and you will remember the molecules (because people usually remember useless data from computer games they played).
Advanced version: chemical reactions, where you need to literally cut the atomic bonds and bind new atoms.
I haven’t seen games using the precise mechanic you describe. However, there are games/simulations to teach chemistry. They ask you to label parts of atoms, or to act out the steps of a chemical reaction.
I’m open to these game ideas, but skeptical, for reasons I’ll articulate in a later shortform.
I imagine a computer game, where different types of atoms are spheres of different color (maybe also size; at least H should be tiny), connected the way you described, also having the correct 3D structure, so you walk on them like astronaut.
Now there just needs to be something to do in that game, not sure what. I guess, if you can walk the atoms, so can some critters you need to kill, or perhaps there are some items to collect. Play the game a few times, and you will remember the molecules (because people usually remember useless data from computer games they played).
Advanced version: chemical reactions, where you need to literally cut the atomic bonds and bind new atoms.
I haven’t seen games using the precise mechanic you describe. However, there are games/simulations to teach chemistry. They ask you to label parts of atoms, or to act out the steps of a chemical reaction.
I’m open to these game ideas, but skeptical, for reasons I’ll articulate in a later shortform.