Far more people play chaotic evil than can be explained by them being fine with killing people for personal gain.
Remember that the point of all this is to substantiate the claim that roleplaying Voldemort is evidence for sociopathy, or lack of empathy. Playing a character that thinks differently isn’t quite the same as playing one with different specific moral values, and I don’t think the latter is particularly hard. Villains are often portrayed as more rational and driven than the heroes of stories (who usually get most of their wins for free), so it can be easy to identify with them if you’re a kind of person who respects those characteristics. That’s the “way of thinking” that’s attractive. The specific object-level morality is pretty much hot-swappable.
(Plus, we wouldn’t want to fall victim to the fundamental attribution error on the basis of a single blog comment, I don’t think...)
Far more people play chaotic evil than can be explained by them being fine with killing people for personal gain.
Remember that the point of all this is to substantiate the claim that roleplaying Voldemort is evidence for sociopathy, or lack of empathy. Playing a character that thinks differently isn’t quite the same as playing one with different specific moral values, and I don’t think the latter is particularly hard. Villains are often portrayed as more rational and driven than the heroes of stories (who usually get most of their wins for free), so it can be easy to identify with them if you’re a kind of person who respects those characteristics. That’s the “way of thinking” that’s attractive. The specific object-level morality is pretty much hot-swappable.
(Plus, we wouldn’t want to fall victim to the fundamental attribution error on the basis of a single blog comment, I don’t think...)