...you probably think I’m kidding, but i’m really not. This is just a weird case of the general problem: “how do I get other agents to do what I want”. Assuming you can’t reprogram them (and in real life, you kinda can), the answer is always “create incentives”.
Simplest way to do this is trade, or the evil counterpart to trade: blackmail. Money usually works if you’re dealing with a human. Beeminder is one existing tool for engaging in trade/blackmail with your future self.
(Just to make sure, this is a game and you aren’t actually doing this, right?)
You make a GIANT Beeminder.
...you probably think I’m kidding, but i’m really not. This is just a weird case of the general problem: “how do I get other agents to do what I want”. Assuming you can’t reprogram them (and in real life, you kinda can), the answer is always “create incentives”.
Simplest way to do this is trade, or the evil counterpart to trade: blackmail. Money usually works if you’re dealing with a human. Beeminder is one existing tool for engaging in trade/blackmail with your future self.
(Just to make sure, this is a game and you aren’t actually doing this, right?)