[...] how do we get civilizations with a sufficiently long attention span?
I heard Ritalin has a solution. Couldn’t pay attention long enough to verify. ba-dum tish
On a serious note, isn’t the whole killing-the-Earth-for-our-children thing a rather interesting scenario? I’ve never seen it mentioned in my game theory-related reading, and I find that to be somewhat sad. I’m pretty sure a proper modeling of the game scenario would cover both climate change and eaten-by-red-giant.
I don’t see the connection to killing the earth for our children. Moving the earth outwards is an effort to save the earth for our far future selves and our children.
I think “for our children” means “as far as our children are concerned” and failing to move the earth’s orbit so it doesn’t get eaten by the sun (despite being able to do it) would qualify as “killing the earth for our children”. (The more usual referents being things like resource depletion and pollution with potentially disastrous long-term effects.)
I heard Ritalin has a solution. Couldn’t pay attention long enough to verify. ba-dum tish
On a serious note, isn’t the whole killing-the-Earth-for-our-children thing a rather interesting scenario? I’ve never seen it mentioned in my game theory-related reading, and I find that to be somewhat sad. I’m pretty sure a proper modeling of the game scenario would cover both climate change and eaten-by-red-giant.
I don’t see the connection to killing the earth for our children. Moving the earth outwards is an effort to save the earth for our far future selves and our children.
I think “for our children” means “as far as our children are concerned” and failing to move the earth’s orbit so it doesn’t get eaten by the sun (despite being able to do it) would qualify as “killing the earth for our children”. (The more usual referents being things like resource depletion and pollution with potentially disastrous long-term effects.)
Thanks. That makes sense.