How would you apply EDT + tickle defense to decide not to show a low card when playing the counterfactual mugging poker game? It seems like the EDT agent doesn’t consider counterfactuals, and thus would choose to reveal the low card when it is dealt that card, getting a higher payoff at a cost to its counterfactual selves. Maybe I’m missing something obvious about how to apply the tickle defense to this situation though.
How would you apply EDT + tickle defense to decide not to show a low card when playing the counterfactual mugging poker game? It seems like the EDT agent doesn’t consider counterfactuals, and thus would choose to reveal the low card when it is dealt that card, getting a higher payoff at a cost to its counterfactual selves. Maybe I’m missing something obvious about how to apply the tickle defense to this situation though.