Yeah. Someone mentioned that last time I mentioned this on a what are you working on thing.
It’s not very similar. Being 3d changes a lot of it, since you don’t have to deal with sprites. Also, it has a preferred point of reference. If you let go of the controls, you always end up moving at the same velocity. In addition, you can only move so fast compared to that. In mine, velocity is relative. If you let go of the controls, you just stop accelerating.
Have you seen this? (I haven’t actually tried it myself so I don’t know how comparable it is to your game, but seems somewhat related.)
Yeah. Someone mentioned that last time I mentioned this on a what are you working on thing.
It’s not very similar. Being 3d changes a lot of it, since you don’t have to deal with sprites. Also, it has a preferred point of reference. If you let go of the controls, you always end up moving at the same velocity. In addition, you can only move so fast compared to that. In mine, velocity is relative. If you let go of the controls, you just stop accelerating.