Personally I’m enjoying Palworld (playing for “free” on Game Pass) and I doubt it would have kept such a high level of concurrent players/interest even after a few days if it wasn’t fun at all and only a marketing gimmick. It’s a case where the whole of the core gameplay loop is more appealing than you’d think by just looking at the somewhat incongruous collection of parts. (How long the fun lasts is another question).
edit: I’d agree that the CEO may be overstating how much of a “genius” his employees are but I do think the pal designs are pretty good if not especially original. And the post seems to be more about his relief and gratitude at getting a difficult project over the line rather than objective claims.
Personally I’m enjoying Palworld (playing for “free” on Game Pass) and I doubt it would have kept such a high level of concurrent players/interest even after a few days if it wasn’t fun at all and only a marketing gimmick. It’s a case where the whole of the core gameplay loop is more appealing than you’d think by just looking at the somewhat incongruous collection of parts. (How long the fun lasts is another question).
edit: I’d agree that the CEO may be overstating how much of a “genius” his employees are but I do think the pal designs are pretty good if not especially original. And the post seems to be more about his relief and gratitude at getting a difficult project over the line rather than objective claims.