Thanks for the information on SRS, that lead to the android app anki. I was looking for another way to go through the sequences rather than just at the pc screen. Cheers.
Seems to me that the continuous improvement cycle is essentially what is being discussed in this section. Plan, prepare, implement, review, refine. One can see that in the RTS metaphor the planning and preparing to win the game is the building of the workers to get heaps of resources and scouting to decide which type of army to build, then implementing the spending of all those resources, then the initial assault, then the battle damage assessment to decide whether to continue with the same army or refine to a slightly different army, and back to the beginning again for the next round, as required.
A RTS gamer knows however one doesn’t in fact spend all one’s time on building resources without also building some kind of army along the way, to avoid the enemy doing a rush. Scouting is important for the timing of when to build the army. If one ascertains that the enemy isn’t going to rush, sure thing go for an economic boom to build a later and hence more powerful army.
So too scouting is important in self improvement—one needs to put the “awesomeness” one has learned into practice to take that awesomeness outside of one’s head and see if the awesomeness is really or pragmatically awesome or merely the perception of awesomeness (i.e. not awesome). Interaction with others will work towards compounding awesomeness—hence it’s scouting within the RTS metaphor.
If I may be permitted to interact with you, I suggest you have a look at DeBono’s 6 thinking hats as one model that is useful for some people and groups.
Boi YAR, that’s peacewise for uber cool!
Thanks for the information on SRS, that lead to the android app anki. I was looking for another way to go through the sequences rather than just at the pc screen. Cheers.
Seems to me that the continuous improvement cycle is essentially what is being discussed in this section. Plan, prepare, implement, review, refine. One can see that in the RTS metaphor the planning and preparing to win the game is the building of the workers to get heaps of resources and scouting to decide which type of army to build, then implementing the spending of all those resources, then the initial assault, then the battle damage assessment to decide whether to continue with the same army or refine to a slightly different army, and back to the beginning again for the next round, as required.
A RTS gamer knows however one doesn’t in fact spend all one’s time on building resources without also building some kind of army along the way, to avoid the enemy doing a rush. Scouting is important for the timing of when to build the army. If one ascertains that the enemy isn’t going to rush, sure thing go for an economic boom to build a later and hence more powerful army.
So too scouting is important in self improvement—one needs to put the “awesomeness” one has learned into practice to take that awesomeness outside of one’s head and see if the awesomeness is really or pragmatically awesome or merely the perception of awesomeness (i.e. not awesome). Interaction with others will work towards compounding awesomeness—hence it’s scouting within the RTS metaphor.
If I may be permitted to interact with you, I suggest you have a look at DeBono’s 6 thinking hats as one model that is useful for some people and groups.