Maybe my examples miss the spirit of the early/mid/late game map. Do you agree that in strategy games the three phases are roughly: (I) develop engine, (II) use engine to create relative advantage, (III) try to win.
Yes, that was my original frame. But, the whole point of this post is that the Chess example was noticeably different from that, which suggested there might be other lenses that are useful.
Yes, that was my original frame. But, the whole point of this post is that the Chess example was noticeably different from that, which suggested there might be other lenses that are useful.