Unweighted random wins 1⁄3 of the time; nobody can do better than that versus unweighted random. The rules would have to account for that.
I saw a long time ago a website that would play RPS against you using a genetic algorithm; it had something like a 80% win rate against casual human players.
Unweighted random wins 1⁄3 of the time; nobody can do better than that versus unweighted random. The rules would have to account for that.
I saw a long time ago a website that would play RPS against you using a genetic algorithm; it had something like a 80% win rate against casual human players.