The example of thinking whether one should become a vampire was very resonant with me because I had watched “LA by night”. Whether you should make your children your childer, whether you should embrace your lover, indeed the basis of the decision can be obscured and there are information asymmetries. The angst of the characters agonising over the harsnesses they always didn’t have choice themselfs to opt into. That is what happens when the transformation is opted or forced into and it turns out to be a bad choice?
Bleed is not neccesarily always a sought after phenomenon. Being able to distinguish the player and the character is very often desirable. Bleed can make you explore things you didn’t want explored althought I guess it does enable one to explore things one couldn’t be informed on whether they want them explored.
The lingo of “agent and arena” I don’t have a full grap on but for the setting of the vampire role paying game having a name for the arena “World of Darkness” makes it click it me more. Having all the different kinds of agents have their own lingo and understanding of the world also makes it clearer. One can talk about the differences between humans and vampires or the difference between kine and kindred. In a way it is about the same objects but the choice of terminology is more natural to one kind of agent over the other.
The example of thinking whether one should become a vampire was very resonant with me because I had watched “LA by night”. Whether you should make your children your childer, whether you should embrace your lover, indeed the basis of the decision can be obscured and there are information asymmetries. The angst of the characters agonising over the harsnesses they always didn’t have choice themselfs to opt into. That is what happens when the transformation is opted or forced into and it turns out to be a bad choice?
Bleed is not neccesarily always a sought after phenomenon. Being able to distinguish the player and the character is very often desirable. Bleed can make you explore things you didn’t want explored althought I guess it does enable one to explore things one couldn’t be informed on whether they want them explored.
The lingo of “agent and arena” I don’t have a full grap on but for the setting of the vampire role paying game having a name for the arena “World of Darkness” makes it click it me more. Having all the different kinds of agents have their own lingo and understanding of the world also makes it clearer. One can talk about the differences between humans and vampires or the difference between kine and kindred. In a way it is about the same objects but the choice of terminology is more natural to one kind of agent over the other.