Feedback should work in a predictable fashion: Stakeholders and Actors are limited computational agents so cannot evaluate complex mechanisms.
I think the problem is somewhat the opposite of that. Many of the Stakeholders and the Actors are smarter than the person setting the feedback. They’ll take advantage of what he doesn’t know about his own feedback system.
If funge is transferable to money, there is an issue, Actors might simply get money and then use that as an incentive for people, so that they will never have to give funge to someone (and potentially create a competitor for them).
That only is a problem if funge is transferable to money but money is not tranferable to funge. For all intents and purposes, that is impossible.
Feedback should work in a predictable fashion: Stakeholders and Actors are limited computational agents so cannot evaluate complex mechanisms.
I think the problem is somewhat the opposite of that. Many of the Stakeholders and the Actors are smarter than the person setting the feedback. They’ll take advantage of what he doesn’t know about his own feedback system.
Stakeholders are the ones giving feedback, so they need to know what effect their feedback will have. But yep that is a problem, Actors in general being more motivated to game the system than Stakeholders police it.
That only is a problem if funge is transferable to money but money is not tranferable to funge. For all intents and purposes, that is impossible.
Hadn’t thought of that. It does depend somewhat on the number of Actors within an organisation. The more, the larger the chance you can find one willing to sell funge (for a reasonable amount, so no monopolies or cartels). So it goes within the checks and balances desideratum.
It does depend somewhat on the number of Actors within an organisation.
If there’s no one selling funge, then it’s the same as money and funge being nontransferrable. If someone is selling his funge to pay you in money, you can just be the one he’s selling his funge to.
Actors might simply get money and then use that as an incentive for people, so that they will never have to give funge to someone
If they’re selling their funge to get the money, then they are giving funge to someone.
If there’s no one selling funge, then it’s the same as money and funge being nontransferrable. If someone is selling his funge to pay you in money, you can just be the one he’s selling his funge to.
The organisation might have an income, such as donations for a charity. One Resource within the organisation will be control of this income stream. So you can convert funge to money by bidding on this Resource, this just sinks the funge without giving it to a person.
I think the problem is somewhat the opposite of that. Many of the Stakeholders and the Actors are smarter than the person setting the feedback. They’ll take advantage of what he doesn’t know about his own feedback system.
That only is a problem if funge is transferable to money but money is not tranferable to funge. For all intents and purposes, that is impossible.
Stakeholders are the ones giving feedback, so they need to know what effect their feedback will have. But yep that is a problem, Actors in general being more motivated to game the system than Stakeholders police it.
Hadn’t thought of that. It does depend somewhat on the number of Actors within an organisation. The more, the larger the chance you can find one willing to sell funge (for a reasonable amount, so no monopolies or cartels). So it goes within the checks and balances desideratum.
If there’s no one selling funge, then it’s the same as money and funge being nontransferrable. If someone is selling his funge to pay you in money, you can just be the one he’s selling his funge to.
If they’re selling their funge to get the money, then they are giving funge to someone.
The organisation might have an income, such as donations for a charity. One Resource within the organisation will be control of this income stream. So you can convert funge to money by bidding on this Resource, this just sinks the funge without giving it to a person.