Large: economies of scale; need to coordinate many specialised skills. ( Factories were developed before automation)
Hierarchical: Needed because Large. It’s how you co-ordinate a.much greater than Dunbar number of people. (Complex software is also hierarchical).
Bureaucratic: Hierarchical subdivision by itself is necessary but insufficient...it makes organisations manageable but not managed. Reports create legibility and Rules ensure that units are contributing to the whole, not pursuing their own ends.
I don’t see what Wentworld is:
Are you giving up on scale per se?
Are you accepting scale but giving up on hierarchy—If so, how do a thousand people in a flat structure co-ordinate?
Are you accepting scale and hierarchy , but giving up on bureaucracy?
Are you accepting scale, hierarchy, and bureaucracy, but...the right kind that doesn’t come from the Will to Power?
Its easy to imagine a Dunbar number of grad student types all getting along very well with each other...but it isn’t a world.l, its a senior common room, or boutique R&D department.
The trick of hierarchy is to divide a large amount of information about the whole organisation into a manageable amount of coarse grained information about the whole organisation (for senior managers) … and a manageable amounts of fine grained information about sub-units (for middle managers)
From a super intelligent POV there is probably a ton of identifiable waste, but from a merely intelligent POV, you still have the problem of trading off globality against granularity. Its much easier to prove waste exists than come up with a practical solution for eliminating it.
Which, of course, is not to say that waste doesn’t exist, or that there is no negative-sum status-seeking.
Large: economies of scale; need to coordinate many specialised skills. ( Factories were developed before automation)
Hierarchical: Needed because Large. It’s how you co-ordinate a.much greater than Dunbar number of people. (Complex software is also hierarchical).
Bureaucratic: Hierarchical subdivision by itself is necessary but insufficient...it makes organisations manageable but not managed. Reports create legibility and Rules ensure that units are contributing to the whole, not pursuing their own ends.
I don’t see what Wentworld is:
Are you giving up on scale per se?
Are you accepting scale but giving up on hierarchy—If so, how do a thousand people in a flat structure co-ordinate?
Are you accepting scale and hierarchy , but giving up on bureaucracy?
Are you accepting scale, hierarchy, and bureaucracy, but...the right kind that doesn’t come from the Will to Power?
Its easy to imagine a Dunbar number of grad student types all getting along very well with each other...but it isn’t a world.l, its a senior common room, or boutique R&D department.
The trick of hierarchy is to divide a large amount of information about the whole organisation into a manageable amount of coarse grained information about the whole organisation (for senior managers) … and a manageable amounts of fine grained information about sub-units (for middle managers)
From a super intelligent POV there is probably a ton of identifiable waste, but from a merely intelligent POV, you still have the problem of trading off globality against granularity. Its much easier to prove waste exists than come up with a practical solution for eliminating it.
Which, of course, is not to say that waste doesn’t exist, or that there is no negative-sum status-seeking.