Why make science a secret, instead of inventing new worlds with new science for people to explore? Have you heard of “Theorycraft”? It’s science applied to the World of Warcraft, and for some, Theorycraft is as much fun as the game it’s based on.
Is there something special about the science of base-level reality that makes it especially fun to explore and discover? I think the answer is yes, but only if it hasn’t already been explored and then covered up again and made into a game. It’s the difference between a natural and an artificial challenge.
Why make science a secret, instead of inventing new worlds with new science for people to explore? Have you heard of “Theorycraft”? It’s science applied to the World of Warcraft, and for some, Theorycraft is as much fun as the game it’s based on.
Is there something special about the science of base-level reality that makes it especially fun to explore and discover? I think the answer is yes, but only if it hasn’t already been explored and then covered up again and made into a game. It’s the difference between a natural and an artificial challenge.