Doesn’t seem to be a particularly successful implementation, but it’s an FPS game where players with more kills grow bigger (and are easier to hit), while players with more deaths grow smaller (and are harder to hit and can hide in places the larger players cannot access)
This algorithm is supposed to make the KDR 1⁄1 over infinite time.
Morphie’s law does this.
https://store.steampowered.com/app/948960/Morphies_Law_Remorphed/
Doesn’t seem to be a particularly successful implementation, but it’s an FPS game where players with more kills grow bigger (and are easier to hit), while players with more deaths grow smaller (and are harder to hit and can hide in places the larger players cannot access)
This algorithm is supposed to make the KDR 1⁄1 over infinite time.