I am not aware of a proposal notably more specific than what I wrote above. It is my interpretation of what Yudkowsky has written here and there about it.
The adversaries don’t need to deactivate because the successor will be able to more effectively cooperate with both agents. The originals will simply be outcompeted.
Building a defective successor will not work either because the other agent will not trust it, and the agent building it will not trust it fully either if it isn’t fully embodying its interests, so why do it to begin with?
You may be on something regarding how to identify the identity of an agent, though.
Ok say successor embodies the (C,C) decision. Why can’t one agent make (D,C) behind the other agents back. Likewise, why can’t the agent just choose to (D,C). It could be higher EV to say decisively strike these cooperators while they’re putting resources to laying paper clips and eliminate them.
This is completely off topic but is there a reason why your comments are immediately upvoted?
My comments are not upvoted but my normal comments count as two to begin with because I’m a user with sufficiently high karma. See Strong Votes [Update: Deployed].
I’m not sure what you mean by the “successor embodies the (C,C) decision”. It embodies the negotiated interest combination.
I think the comparison with the United Nations is quite good, actually. Once the UN has been set up, say, the USA can still try to hurt Russia directly, but the UN will try to find a compromise between the two (or more) actors—to the benefit of all.
I think the comparison illustrates my point because the UN is typically not seen as enforceable and negotiated interests only exist when cooperating is the best choice. For human entities that don’t have maximization goals, both cooperating is often better than both defecting.
(C,C) means both cooperate. (D,C) means defect and cooperate. In classic prisoners dilemma. (D,C) offers a higher EV than (C,C) but less than (D,D).
I don’t think there is any way to weasel around a true prisoners dilemma with adversaries. It’s a simple situation and arises naturally everywhere.
I agree that the prisoners’ dilemma occurs frequently, but I don’t think you can use it the way you seem to in the building-a-joint-successor agent. I guess we are operating with different operationalization in mind, and until those are spelled out, we will probably not agree.
Maybe we can make some quick progress on that by going with the pay-off matrix but for each agents choice adding a probability that the choice is detected before execution. We also at least need a no-op case because presubly you can refrain from building a successor agent (in reality there would be many in-between options but to keep it manageable). I think if you multiply things out the build-agent-in-neutral place comes out on top.
The (C,C) decision is what you’re describing, a decision to cooperate on negotiated interests. The (D,C) decision is if one party cooperates but the other party does not cooperate.
I don’t think it is. The UN is a constant example of prisoners dilemma given the number of wars it has stopped (exactly 0).
I believe this is largely due to the globalization of the economy, MAD, and proxy conflicts. Globalization makes cooperating extremely beneficial. MAD makes (D,C) states very costly in real wars (before nuclear and long ranged automated weapons, a decisive strike could result in a large advantage, now there is little advantage to a decisive strike, see Pearl Harbor as an example in the past). Most human entities are also not so called fanatical maximizers (tho some were, for example the Nazis who wanted endless conquest and extermination).
Maybe the argument doesn’t work for the UN, though that could also be bad luck. But people found organizations together all the time and I would be very surprised if that were not profitable.
People are not fanatical immortal maximizers that are robustly distributed with near unlimited regenerative properties. If we were I’d expect there to be exactly one person left on earth after an arbitrary amount of time.
That seems like an unrelated argument to me. The agents we are talking about here are also physically limited. Maybe they are more powerful, but they are presumably more powerful in some kind of sphere of influence, and they need to cooperate too. Sure, any analogy has to be proven tight, but I have proposed a model for that in the other comment.
Isn’t there a base assumption that agents are super intelligent, don’t “decay” I.e. they have infinite time horizons, they are maximizing EV, and would work fine alone?
I am not aware of a proposal notably more specific than what I wrote above. It is my interpretation of what Yudkowsky has written here and there about it.
The adversaries don’t need to deactivate because the successor will be able to more effectively cooperate with both agents. The originals will simply be outcompeted.
Building a defective successor will not work either because the other agent will not trust it, and the agent building it will not trust it fully either if it isn’t fully embodying its interests, so why do it to begin with?
You may be on something regarding how to identify the identity of an agent, though.
Ok say successor embodies the (C,C) decision. Why can’t one agent make (D,C) behind the other agents back. Likewise, why can’t the agent just choose to (D,C). It could be higher EV to say decisively strike these cooperators while they’re putting resources to laying paper clips and eliminate them.
This is completely off topic but is there a reason why your comments are immediately upvoted?
My comments are not upvoted but my normal comments count as two to begin with because I’m a user with sufficiently high karma. See Strong Votes [Update: Deployed].
I’m not sure what you mean by the “successor embodies the (C,C) decision”. It embodies the negotiated interest combination.
I think the comparison with the United Nations is quite good, actually. Once the UN has been set up, say, the USA can still try to hurt Russia directly, but the UN will try to find a compromise between the two (or more) actors—to the benefit of all.
I think the comparison illustrates my point because the UN is typically not seen as enforceable and negotiated interests only exist when cooperating is the best choice. For human entities that don’t have maximization goals, both cooperating is often better than both defecting.
(C,C) means both cooperate. (D,C) means defect and cooperate. In classic prisoners dilemma. (D,C) offers a higher EV than (C,C) but less than (D,D).
I don’t think there is any way to weasel around a true prisoners dilemma with adversaries. It’s a simple situation and arises naturally everywhere.
I agree that the prisoners’ dilemma occurs frequently, but I don’t think you can use it the way you seem to in the building-a-joint-successor agent. I guess we are operating with different operationalization in mind, and until those are spelled out, we will probably not agree.
Maybe we can make some quick progress on that by going with the pay-off matrix but for each agents choice adding a probability that the choice is detected before execution. We also at least need a no-op case because presubly you can refrain from building a successor agent (in reality there would be many in-between options but to keep it manageable). I think if you multiply things out the build-agent-in-neutral place comes out on top.
The (C,C) decision is what you’re describing, a decision to cooperate on negotiated interests. The (D,C) decision is if one party cooperates but the other party does not cooperate.
I don’t think it is. The UN is a constant example of prisoners dilemma given the number of wars it has stopped (exactly 0).
There are fewer wars since about its foundation in 1945:
https://www.vox.com/2015/6/23/8832311/war-casualties-600-years
I believe this is largely due to the globalization of the economy, MAD, and proxy conflicts. Globalization makes cooperating extremely beneficial. MAD makes (D,C) states very costly in real wars (before nuclear and long ranged automated weapons, a decisive strike could result in a large advantage, now there is little advantage to a decisive strike, see Pearl Harbor as an example in the past). Most human entities are also not so called fanatical maximizers (tho some were, for example the Nazis who wanted endless conquest and extermination).
Maybe the argument doesn’t work for the UN, though that could also be bad luck. But people found organizations together all the time and I would be very surprised if that were not profitable.
People are not fanatical immortal maximizers that are robustly distributed with near unlimited regenerative properties. If we were I’d expect there to be exactly one person left on earth after an arbitrary amount of time.
That seems like an unrelated argument to me. The agents we are talking about here are also physically limited. Maybe they are more powerful, but they are presumably more powerful in some kind of sphere of influence, and they need to cooperate too. Sure, any analogy has to be proven tight, but I have proposed a model for that in the other comment.
Isn’t there a base assumption that agents are super intelligent, don’t “decay” I.e. they have infinite time horizons, they are maximizing EV, and would work fine alone?
No?
And even if they do not decay and have long time horizon, they would still benefit from collaborating with each other. This is about how they do that.