Multiplayer prisoner’s dilemma games (with information) are absolutely a situation where I endorse Modesty. Don’t play as if you are a special snowflake who is going to bamboozle your opponents. Sometimes you’re increasing variance, so that you’re more often first place even without raising your average score, but more often you’re just shooting yourself in the foot.
If you just play a solid, modest, try-to-cooperate-against-people-who-are-also-trying-to-cooperate-against-this-strategy strategy, what I feel like tends to happen is that some opponents will profit slightly off of playing against you, and then defect a lot against each other because they’re trying to be fancy, and then you win.
Multiplayer prisoner’s dilemma games (with information) are absolutely a situation where I endorse Modesty. Don’t play as if you are a special snowflake who is going to bamboozle your opponents. Sometimes you’re increasing variance, so that you’re more often first place even without raising your average score, but more often you’re just shooting yourself in the foot.
If you just play a solid, modest, try-to-cooperate-against-people-who-are-also-trying-to-cooperate-against-this-strategy strategy, what I feel like tends to happen is that some opponents will profit slightly off of playing against you, and then defect a lot against each other because they’re trying to be fancy, and then you win.