If each round came with a “situation variable” per bot that determined how ‘unfair’ the situation was—i.e, high variable means you can get away with defecting—and it wasn’t somehow just noise, that might come closer to reality. Outside of the scope of my project, though.
If each round came with a “situation variable” per bot that determined how ‘unfair’ the situation was—i.e, high variable means you can get away with defecting—and it wasn’t somehow just noise, that might come closer to reality. Outside of the scope of my project, though.