In Othello, pieces must be played next to existing pieces, and the game is initialized with 4 pieces in the center. Thus, it’s impossible for the top left corner to be played within the first 5 moves, and extremely unlikely in the early portion of a randomly generated game.
What does impossible mean in the context of clock neurons?
What causes them to be unable to fire?
In Othello, pieces must be played next to existing pieces, and the game is initialized with 4 pieces in the center. Thus, it’s impossible for the top left corner to be played within the first 5 moves, and extremely unlikely in the early portion of a randomly generated game.