Play a bunch of level with random settings for each parameter, then regress the scores on all the parameters. There, now you have a predictor.
Make sure to do this with an experienced player, to get on that plateau.
You might need a different set of parameters for newbies. Of course, measuring for them is complicated by the rapid change in their abilities.
Make sure to do this with an experienced player, to get on that plateau.
You might need a different set of parameters for newbies. Of course, measuring for them is complicated by the rapid change in their abilities.