Um, I fail to see how people are making and doing less stuff than in previous generations. We’ve become obsessed with information technology, so a lot of that stuff tends to be things like “A new web application so that everyone can do X better”, but it fuels both the economy and academia, so who cares? With things like maker culture, the sheer overwhelming number of kids in their teens and 20s and 30s starting SAAS companies or whatever, and media becoming more distributed than it’s ever been in history, we have an absurd amount of productivity going on in this era, so I’m confused where you think we’re “braking”.
As for video games in particular (Which seems to be your go-to example for things characteristic of the modern era that are useless), games are just a computer-enabled medium for two kinds of things: Contests of will and media. The gamers of today are analogous in many ways to the novel-consumers or TV-consumers or mythology-consumers of yesterday and also today (Because rumors of the death of old kinds of media are often greatly exaggerated), except for the gamers that are more analogous to the sports-players or gladiators or chess-players of yesterday and also today. Also, the basically-overnight-gigantic indie game development industry is pretty analogous to other giant booms in some form of artistic expression. Video games aren’t a new human tendency, they’re a superstimulus that hijacks several (Storytelling, Artistic expression, Contests of will) and lowers entry barriers to them. Also, the advent of powerful parallel processors (GPUs), a huge part of the boom in AI research recently, has been driven primarily by the gaming industry. I think that’s a win regardless.
Basically, I just don’t buy any of your claims whatsoever. The “common sense” ideas about how society improving on measures of collaboration, nonviolence, and egalitarianism will make people lazy and complacent and stupid have pretty much never borne out on a large scale, so I’m more inclined to attribute their frequent repetition by smart people to some common human cognitive bias than some deep truth. As someone whose ancestors evolved in the same environment yours did, I too like stories of uber-competent tribal hero guys, but I don’t think that makes for a better society, given the overwhelming evidence that a more pluralistic, egalitarian, and nonviolent society tends to correlate with more life satisfaction for more people, as well as the acceleration of technology.
Um, I fail to see how people are making and doing less stuff than in previous generations. We’ve become obsessed with information technology, so a lot of that stuff tends to be things like “A new web application so that everyone can do X better”, but it fuels both the economy and academia, so who cares? With things like maker culture, the sheer overwhelming number of kids in their teens and 20s and 30s starting SAAS companies or whatever, and media becoming more distributed than it’s ever been in history, we have an absurd amount of productivity going on in this era, so I’m confused where you think we’re “braking”.
As for video games in particular (Which seems to be your go-to example for things characteristic of the modern era that are useless), games are just a computer-enabled medium for two kinds of things: Contests of will and media. The gamers of today are analogous in many ways to the novel-consumers or TV-consumers or mythology-consumers of yesterday and also today (Because rumors of the death of old kinds of media are often greatly exaggerated), except for the gamers that are more analogous to the sports-players or gladiators or chess-players of yesterday and also today. Also, the basically-overnight-gigantic indie game development industry is pretty analogous to other giant booms in some form of artistic expression. Video games aren’t a new human tendency, they’re a superstimulus that hijacks several (Storytelling, Artistic expression, Contests of will) and lowers entry barriers to them. Also, the advent of powerful parallel processors (GPUs), a huge part of the boom in AI research recently, has been driven primarily by the gaming industry. I think that’s a win regardless.
Basically, I just don’t buy any of your claims whatsoever. The “common sense” ideas about how society improving on measures of collaboration, nonviolence, and egalitarianism will make people lazy and complacent and stupid have pretty much never borne out on a large scale, so I’m more inclined to attribute their frequent repetition by smart people to some common human cognitive bias than some deep truth. As someone whose ancestors evolved in the same environment yours did, I too like stories of uber-competent tribal hero guys, but I don’t think that makes for a better society, given the overwhelming evidence that a more pluralistic, egalitarian, and nonviolent society tends to correlate with more life satisfaction for more people, as well as the acceleration of technology.