The “normies” are average or below average at everything. The “warriors” are superior at violence against people. The “hunters” are superior at hunting animals.
The claim that hunter-gather tribe have a class of people who are warriors and not hunters seems to be matching my model of hunter-gather societies.
A hunter-gather society doesn’t have the resources to pay for a warrior class the way agricultural societies can.
As far as I understand hunting, it also is normally a multi-person activity. An activity where you want older people with more experience to make the decisions and the group go into pack mode.
Pack mode conflicts is a different way of interacting then interacting based on status. Strong status mode likely interfers with pack mode where the participants lose their sense of being individuals.
The claim that hunter-gather tribe have a class of people who are warriors and not hunters seems to be matching my model of hunter-gather societies.
A hunter-gather society doesn’t have the resources to pay for a warrior class the way agricultural societies can.
As far as I understand hunting, it also is normally a multi-person activity. An activity where you want older people with more experience to make the decisions and the group go into pack mode.
Pack mode conflicts is a different way of interacting then interacting based on status. Strong status mode likely interfers with pack mode where the participants lose their sense of being individuals.