That’s really good! I think they count as quite different.
The one thing I don’t like about it is that the dual of the entire geometric object is another, similar geometric object, so on level it only shuffles around vertices and faces. But the vertices themselves become radically transformed, which is great. It’s definitely a better solution than polar/Cartesian coordinates.
That’s really good! I think they count as quite different.
The one thing I don’t like about it is that the dual of the entire geometric object is another, similar geometric object, so on level it only shuffles around vertices and faces. But the vertices themselves become radically transformed, which is great. It’s definitely a better solution than polar/Cartesian coordinates.