There’s a “simple” fix for this. Make the computer play with the same user interface the human does: a screen, keyboard, and mouse. I don’t know if robots can control a computer mouse with superhuman precision or not, but it certainly would keep it from making moves all over the map at the same time...
There’s a “simple” fix for this. Make the computer play with the same user interface the human does: a screen, keyboard, and mouse. I don’t know if robots can control a computer mouse with superhuman precision or not, but it certainly would keep it from making moves all over the map at the same time...