What I had in mind was some sort of combinatorial approach to designing chips, i.e. > take these materials and randomly generate a design, test it, and then start altering
the search space based on the results. I didn’t mean “understanding” in the human
sense of the word, sorry.
Given the very large number of possibilities and the difficulty with making prototypes, this seems like an extremely inefficient process without more thought going into to it.
Given the very large number of possibilities and the difficulty with making prototypes, this seems like an extremely inefficient process without more thought going into to it.