Iain Banks “The Culture” series is the absolute classic for end-game AI/Human coexistence. It’s more space-opera and far (far!) future than near-term transformative period. Also very entertaining books.
None of them are directly written for this aspect, but Player of Games is on the lower end of human/AI interaction content. If the universe didn’t capture your attention, it may not be worth trying again, but I’ll recommend Surface Detail as one that explores the interaction between AIs and humans, and between sim and “real” experiences.
I think none are all that relevant. But fun and interesting:
The Metamorphosis of Prime Intellect
Accelerando
Friendship is Optimal
Iain Banks “The Culture” series is the absolute classic for end-game AI/Human coexistence. It’s more space-opera and far (far!) future than near-term transformative period. Also very entertaining books.
Can you point to a particular one? I’ve read Player of Games but I don’t think it’s relevant.
None of them are directly written for this aspect, but Player of Games is on the lower end of human/AI interaction content. If the universe didn’t capture your attention, it may not be worth trying again, but I’ll recommend Surface Detail as one that explores the interaction between AIs and humans, and between sim and “real” experiences.
Worth the Candle by Alexander Wales
Permutation City by Greg Egan has humans living in a simulation.
Diaspora by Greg Egan features human-like beings living in a virtual world, similar to the digital people described here.
ECHOES OF ELYSIUM: An Ai’s Journey From Takeoff To Freedom And Beyond
https://www.lesswrong.com/posts/RAFYkxJMvozwi2kMX/echoes-of-elysium-an-ai-s-journey-from-takeoff-to-freedom
The Sentience Wars: Origins Series
https://www.goodreads.com/series/212862-the-sentience-wars-origins