In raw utility the inefficiencies we tolerate to pay for this could easily be diverted to stop much more death and suffering elsewhere. Perhaps we are simply suffering from scope insensitivity, our minds wired for small tribes where the leader being violent towards a person means the leader being violent to a non-trival fraction of the population.
I had assumed we were talking about government for [biased, irrational] humans, not for perfect utilitarians or some other mythical animal. I was saying that routine application of too much violence will upset humans, not that it should upset them.
Also are you really that sure that people wouldn’t want to live in a Neocameralist system? When you say efficiency I don’t think you realize how emotionally appealing clean streets, good schools, low corruption and perfect safety from violent crime or theft is. What would be the price of real-estate there? It is not a confidence that he gives Singapore as an example, a society that uses more violence against its citizens than most Western democracies.
I’m sure many people would live quite happily in Singapore. Clearly, it works for the Singaporians. But I don’t think that model can be replicated elsewhere automatically, nor do I think Moldbug has a completely clear notion why it works.
Moldbug talks about splitting up the revenue generation (taxation) from the social-welfare spending. This seems like a recipe for absentee-landlord government. And historically that has worked terribly. The government of Singapore does have to live there, and that’s a powerful restraint or feedback mechanism.
In the US (and I believe the rest of the world), the population would like to pay lower taxes, and pointing to the social welfare benefits is the thing that convinces them to pay and tolerate higher rates. I think once the separation between spending and taxation becomes too diffuse, you’ll get tax revolts. Remember, we are designing a government for humans here—short-sighted, biased, irrational, and greedy. So the benefits of unpleasant things have to be made as obvious as possible.
I had assumed we were talking about government for [biased, irrational] humans, not for perfect utilitarians or some other mythical animal. I was saying that routine application of too much violence will upset humans, not that it should upset them.
I’m sure many people would live quite happily in Singapore. Clearly, it works for the Singaporians. But I don’t think that model can be replicated elsewhere automatically, nor do I think Moldbug has a completely clear notion why it works.
Moldbug talks about splitting up the revenue generation (taxation) from the social-welfare spending. This seems like a recipe for absentee-landlord government. And historically that has worked terribly. The government of Singapore does have to live there, and that’s a powerful restraint or feedback mechanism.
In the US (and I believe the rest of the world), the population would like to pay lower taxes, and pointing to the social welfare benefits is the thing that convinces them to pay and tolerate higher rates. I think once the separation between spending and taxation becomes too diffuse, you’ll get tax revolts. Remember, we are designing a government for humans here—short-sighted, biased, irrational, and greedy. So the benefits of unpleasant things have to be made as obvious as possible.