Feedback on the scenario: I liked it, but evidently I took the framing story a bit too seriously because I took it to indicate that I would probably be wasting my time trying to understand the game mechanics, when actually they weren’t so very complicated. I can’t complain about how that worked out for me, given that mindlessly putting the given data into a model-fitting machine and cranking the handle produced a very good result, and if it had seemed more likely that the thing was approachable then I might have avoided it lest it be too much work :-), but I do feel a bit bad about not trying to use my brain a bit more and my computer a bit less.
Feedback on the scenario: I liked it, but evidently I took the framing story a bit too seriously because I took it to indicate that I would probably be wasting my time trying to understand the game mechanics, when actually they weren’t so very complicated. I can’t complain about how that worked out for me, given that mindlessly putting the given data into a model-fitting machine and cranking the handle produced a very good result, and if it had seemed more likely that the thing was approachable then I might have avoided it lest it be too much work :-), but I do feel a bit bad about not trying to use my brain a bit more and my computer a bit less.