Chinese rules for Go are quite simple. Japanese rules are quite complex (to the point where a world championship level match had a rule disagreement that resulted in a player agreeing to being forced to play a certain move in return for a promise that the rule would get changed in the future. Ouch.)
I agree that the chinese rules are more elegant, anyway.
I’m not sure about that. In a sense I’d say the Platonic ideal of what the Japanese rules are supposed to be is more elegant that the Chinese rules, it’s just hard to write down the ideal rules explicitly.
Chinese rules effectively remove the low bit of the score under normal circumstances. Also Japanese rules reward certain types of insights about the situation.
Chinese rules for Go are quite simple. Japanese rules are quite complex (to the point where a world championship level match had a rule disagreement that resulted in a player agreeing to being forced to play a certain move in return for a promise that the rule would get changed in the future. Ouch.)
Can you elaborate on this, or link?
I agree that the chinese rules are more elegant, anyway.
Here are some details http://senseis.xmp.net/?RuleDisputesInvolvingGoSeigen
I’m not sure about that. In a sense I’d say the Platonic ideal of what the Japanese rules are supposed to be is more elegant that the Chinese rules, it’s just hard to write down the ideal rules explicitly.
That’s a funny condition to be in. Do you mean that the Japanese rules would lead to more elegant play?
Chinese rules effectively remove the low bit of the score under normal circumstances. Also Japanese rules reward certain types of insights about the situation.