There is no such thing as open discourse … Implicit and explicit power and privilege always prevent both. People trying to create workarounds for this fact strikes me as a good thing.
What makes you think that this is a functional workaround, as opposed to compounding the problem? The underlying idea seems to be a preference for “safe spaces”—hardly a move towards more openness.
I don’t see anyone pointing at any particular workaround, just someone pointing at the concept-vector of pushing towards outside of a certain set of conditions.
For instance, Omega could give you a box that contains a million utilons iff you pretend within your discourse and marketing that every player is on equal grounds with identical game matrices… but I’m not sure how much that messes with stuff and I’m not in the mood for maths.
Just throwing out there that one may have directed a rebuke at a pile of straw.
What makes you think that this is a functional workaround, as opposed to compounding the problem? The underlying idea seems to be a preference for “safe spaces”—hardly a move towards more openness.
I don’t see anyone pointing at any particular workaround, just someone pointing at the concept-vector of pushing towards outside of a certain set of conditions.
For instance, Omega could give you a box that contains a million utilons iff you pretend within your discourse and marketing that every player is on equal grounds with identical game matrices… but I’m not sure how much that messes with stuff and I’m not in the mood for maths.
Just throwing out there that one may have directed a rebuke at a pile of straw.