If I were writing it, I’d probably invoke a fantasy setting, because that makes it easier to avoid Reed Richards Is Useless (tvtropes.) It’s easier to get the audience to buy major changes to the status quo if you don’t start with something that’s basically an analogue to modern society.
When I recently played Fable 3, I considered playing my character as one who wants to spread their “heroic genes” as much as possible.
The basic story for the game is that long ago a “great hero” became king and brought peace to the kingdom with sword and magic. Generations later, he has two remaining decendents. The king in charge now is basically ruling with an iron fist and working everyone to death in the secret hope of preparing their defenses to repel an ancient evil that will invade the realm in a years time (he doesn’t tell the population about this for morale reasons).
His younger sibling (the protagonist) is given a vision by an ambiguously divine oracle who tells them they have to wrest control of the kingdom from their older brother to save it from the coming attack, both because he’s mentally traumatized from the knowledge and he can’t make the right choices. Younger sibling then starts unlocking their “heroic destiny” which results in (among other things) them getting access to powerful magic in a world where nobody else seems to have any magical ability. Incidentally, the combat system in this game is pretty much broken to nonexistance due to normal melee and ranged attacks being slow, unwieldly, and prone to getting blocked by every other enemy you encounter.
Basically, Heroes in this game seem to consist of a single bloodline whose members can spam area-of-effect attacks at will with no mana cost when everyone else is stuck with weapons that blocked at every turn.
My particular character was of the opinion that the world was in pretty bad shape if she was apparently the only person who could do anything to stop the apocolypse and was rather interested in finding a way to “shut up and multiply” and thereby increase the number of potential AOE spamming heroes in the future. Assuming she can survive the current crisis and save the world so future generations can exist at all.
I guess it would kind of be like living in a world where everyone is a “muggle” and one select bloodline of mages exists. Said bloodline then has to do everything in its power to multiply and form stable populations to fight all the monsters and horrors the setting throws at it. Then maybe fast forward a few generations when there is a stable and decadent elite ruling over the muggles and someone has to rise up against the “AOE spamming oppresors”.
I guess its that alot of the “Rational” fics I’ve seen before have one super brilliant Rationalist come across a civilization of entrenched non-rationalists and beat them all at their own game because they can rapidly exploit all the magical loopholes that nobody else in the setting apparently noticed despite living in it for centuries. Imagine seeing the person who had to build that whole magical civilization and was probably trying to spend their time producing an heir instead of designing the next magical atom-bomb.
If I were writing it, I’d probably invoke a fantasy setting, because that makes it easier to avoid Reed Richards Is Useless (tvtropes.) It’s easier to get the audience to buy major changes to the status quo if you don’t start with something that’s basically an analogue to modern society.
When I recently played Fable 3, I considered playing my character as one who wants to spread their “heroic genes” as much as possible.
The basic story for the game is that long ago a “great hero” became king and brought peace to the kingdom with sword and magic. Generations later, he has two remaining decendents. The king in charge now is basically ruling with an iron fist and working everyone to death in the secret hope of preparing their defenses to repel an ancient evil that will invade the realm in a years time (he doesn’t tell the population about this for morale reasons).
His younger sibling (the protagonist) is given a vision by an ambiguously divine oracle who tells them they have to wrest control of the kingdom from their older brother to save it from the coming attack, both because he’s mentally traumatized from the knowledge and he can’t make the right choices. Younger sibling then starts unlocking their “heroic destiny” which results in (among other things) them getting access to powerful magic in a world where nobody else seems to have any magical ability. Incidentally, the combat system in this game is pretty much broken to nonexistance due to normal melee and ranged attacks being slow, unwieldly, and prone to getting blocked by every other enemy you encounter.
Basically, Heroes in this game seem to consist of a single bloodline whose members can spam area-of-effect attacks at will with no mana cost when everyone else is stuck with weapons that blocked at every turn.
My particular character was of the opinion that the world was in pretty bad shape if she was apparently the only person who could do anything to stop the apocolypse and was rather interested in finding a way to “shut up and multiply” and thereby increase the number of potential AOE spamming heroes in the future. Assuming she can survive the current crisis and save the world so future generations can exist at all.
I guess it would kind of be like living in a world where everyone is a “muggle” and one select bloodline of mages exists. Said bloodline then has to do everything in its power to multiply and form stable populations to fight all the monsters and horrors the setting throws at it. Then maybe fast forward a few generations when there is a stable and decadent elite ruling over the muggles and someone has to rise up against the “AOE spamming oppresors”.
I guess its that alot of the “Rational” fics I’ve seen before have one super brilliant Rationalist come across a civilization of entrenched non-rationalists and beat them all at their own game because they can rapidly exploit all the magical loopholes that nobody else in the setting apparently noticed despite living in it for centuries. Imagine seeing the person who had to build that whole magical civilization and was probably trying to spend their time producing an heir instead of designing the next magical atom-bomb.