That’s why I said “AI that could give the human a challenge” not “AI that would demolish a human”. Better yet, have the game difficulty setting actually control the intelligence of the AI, rather than how much the AI cheats.
That’s why I said “AI that could give the human a challenge” not “AI that would demolish a human”. Better yet, have the game difficulty setting actually control the intelligence of the AI, rather than how much the AI cheats.