I don’t know how well it works in games with only 1 scum player, but with at least two just the fact that there are two players who know they each have a partner changes their behavior enough that the game isn’t random. There’s also some change in what people say just because each side has a different win condition, although again this is less true with just one scum player.
As just a simple example, when you’re playing as the scum it can be really hard (at least for me) to make a good argument that someone I know is a normal villager isn’t, which can be enough for another player to deduce my role.
That’s interesting; I haven’t played enough mafia to really study it. And in all the games I have played, the town always lynches the first player someone bothers to accuse—there aren’t any actual arguments.
I don’t know how well it works in games with only 1 scum player, but with at least two just the fact that there are two players who know they each have a partner changes their behavior enough that the game isn’t random. There’s also some change in what people say just because each side has a different win condition, although again this is less true with just one scum player.
As just a simple example, when you’re playing as the scum it can be really hard (at least for me) to make a good argument that someone I know is a normal villager isn’t, which can be enough for another player to deduce my role.
That’s interesting; I haven’t played enough mafia to really study it. And in all the games I have played, the town always lynches the first player someone bothers to accuse—there aren’t any actual arguments.