A random thought on how to explain instrumental convergence:
You can teach someone the basics of, say, Sid Meier’s Civilization V for a quite long time without explaining what the victory conditions are. There are many possible alternative victory conditions that would not change the development strategies much.
A random thought on how to explain instrumental convergence:
You can teach someone the basics of, say, Sid Meier’s Civilization V for a quite long time without explaining what the victory conditions are. There are many possible alternative victory conditions that would not change the development strategies much.